Transform your teaching by developing your pedagogical approach
In the first two weeks of this course, you’ll be introduced to a range of pedagogical approaches suitable for Key Stage 3. You’ll look at a range of pedagogies aimed at developing your students’ computational thinking skills, from unplugged approaches to PRIMM, and more. You’ll also investigate worked examples and targeted tasks such as Parson’s Problems.
In the final week of this course, you’ll see several of these pedagogies in action as you work on a rock-paper-scissors game, and think about how the teaching could be adapted for use with your students.
Introduction to the course
Use, Modify, Create
More programming pedagogy
Welcome to Week 2
Encouraging students in the classroom
Applying Pedagogy to Programming Rock Paper Scissors
Rock, Paper, Scissors Unplugged
Developing Rock Paper Scissors
Testing and extending the project
Course Assignment – plan a project
End of the course
This course is aimed at teachers of computer science and programming who teach 11- to 14-year-olds (KS3 in the UK).
By the end of the course, you‘ll be able to…
- Describe a range of pedagogical approaches suitable for use with 11- to 14-year-olds
- Demonstrate an understanding of how these approaches can be used in the classroom
- Evaluate the suitability of each approach for a particular audience and teaching objective
- Produce a lesson plan using one of the pedagogical techniques addressed in the course
- Accredited CPD Certificate